All Things Zerg

General tips

  • If first overlord doesn't see a natural - make units/spines/sacrifice overlord immediately
  • If 3:30 scout sees no tech, make a spore in each mineral line, and scout for hidden tech on the map
  • Do not be afraid to pull drones
  • Do not be afraid to make a spine forest
  • 80 drones is the dream. That's 16/16/16/8 on minerals, and 8 gasses across 4 bases.
  • Check out /r/allthingszerg for more direct help

Openers

vs Zerg

Hatch Gas Pool
  • 17 Hatchery
  • 18 Extractor
  • 17 Spawning Pool
  • 19 Overlord (Stop Droning)
    • 2x Queens
    • 2x Zerglings (Scout)
    • Metabolic Boost
    • Continue Droning
  • @50 Gas Baneling Nest
  • 30 Hatchery
    • Queen

vs Protoss

Hatch Gas Pool
  • 17 Hatchery
  • 18 Extractor
  • 17 Spawning Pool
  • 19 Overlord
  • 20
    • 2x Queens
    • 1x Zerglings (Clear Third)
    • Metabolic Boost
      • 2x Off Gas
  • 30 Hatchery
    • Queen

vs Terran

Hatch Gas Pool
  • 17 Hatchery
  • 18 Extractor
  • 17 Spawning Pool
    • 2x Queens
    • 3x Zerglings (For Reaper)
    • Metabolic Boost
      • 3x Off Gas
    • Continue Droning
  • 19 Overlord (Stop Droning)
  • 30 Hatchery*

* If reaper denies this expansion, build 2 queens instead and take the hatchery at 44.

Scouting (3:30 overlord scout)

vs Zerg

1 Base Ling Bane
Any form of pool/gas without expo
  • First overlord sees zerglings before natural
  • First overlord sees no natural

Constant ling production.

Baneling nest before speed, and a spine at the edge of the main.

Queens are very good at defense, get more if you can afford it.

Early pool expand
~10 zerglings to kill natural
  • First overlord sees lings
  • First overlord sees natural

Immediately make 6 lings.

Pull ~14 drones with lings and defend the natural like your life depends on it.

vs Protoss

Archon Drop
4 DTs @ 5:00 and/or 2 Archons @ 5:30
  • 1x Twilight Council (Idle)
  • 3x Building Gateways
  • 1x Building Robotics Facility
  • 1x Finished Gateway
  • 1x Cybernetics Core (Researching)
  • 1x Building Dark Shrine

  • Extractor
  • Roach Warren
    • ~8 Roaches
  • Spore in each mineral line
  • Lair

If you can't scout the shrine itself, 4 gateways is a good tell. Glaive timing only uses 3.
Glaive Adepts
~8 glaive adepts @ 5:00
  • 1x Twilight Council (Researching)
  • 2x Building Gateways
  • 1x Finished Gateway
  • 1x Cybernetics Core (Researching)

  • Baneling Nest
  • Extractor
  • 4:00
    • Evolution Chamber (Melee)
    • Begin Zergling Production
    • 4 banelings
  • @100 Gas
    • Lair
    • Roach Warren

2 Oracle Voidray
Third behind 2 oracles and a voidray
  • 1x Stargate (Building Oracle)
  • 1x Nexus (Third)

  • 4:00
    • Spore in each mineral line
    • Extractor
    • Evolution Chamber (+1 Melee)
  • 5:00 Lair
    • Hydralisk Den
    • Baneling Nest

vs Terran

2-1-1
Double medivac stim drop, leaves base @ 4:45
  • 1x Barracks with Reactor
  • 1x Barracks with Tech Lab
  • 1x Factory building Reactor
  • 1x Building Starport

  • Evolution Chamber (Carapace)
  • 4:00 Extractor
  • @50 Gas (After Carapace)
    • Baneling nest
    • Start Ling Production
  • 2x Queens from natural
  • 2x Queens from third
  • @100 Gas Lair

Send queens in first to tank, then send in zerglings.

Hellion Banshee
4-8 hellions + 1-2 ravens
  • 1x Starport with Tech Lab
  • 1x Factory with Reactor
  • * Armory

  • Handful of lings
  • 4:00 Extractor
  • @100 Gas 2x Evolution Chamber
    • Melee and Carapace Upgrades
  • Build up to 4-6 queens for defense/creep
  • @50 Gas Baneling nest
  • @100 Gas Lair

Spore in each mineral line (just in case it's a banshee instead)

Queens defend hellions, keep a handful of lings around mineral lines to defend auto turret harass

always pull drones away from the auto turret

* If there's an armory, you'll need lings as well as your queens to defend a hellbat push